Prototype levels and fix models with MXD Edit

Hi Everyone,

We are happy to announce that we have released a new, fast, robust and powerful editing and prototyping Utility “MXD Edit” to the asset store which allows you from editing or fixing existing models to prototyping levels in a very simple and efficient way, it is not intended for modeling as it doesn’t support UV mapping but will help you prototype levels and test physics before building your game assets.

Check out the manual here

here is video demonstrating it

it is only $20 on the asset store and it is extremely fast and works with even huge meshes with full support to undo\redo and for play mode, actually it can handle the limits of Unity when it comes to the mesh size so >50k is no problem :stuck_out_tongue:

here is the link to the Asset Store

here is another utility that when used with MXD Edit will be handy all the time.

Reply to this post and I will give you 25% discount when buying both of them :wink:

MXD Snapping is now available in the asset store :slight_smile: