Starting off with a simple but playable game. Here’s Pong with ray-traced caustics, refraction, reflection and shadows.
Runs at 20-30 FPS on an mid-range Android (A52s) but frame rate tanks while recording, so didn’t record. Runs at 60+FPS on a laptop GTX 1050 (2gb).
Blender render
Android screenshot
More materials will be added to test the capabilities and I’ll convert this into a full game with game modes to also test my game design skills ![]()
EDIT - Is it allowed to post my progress on social media to get more feedback?

