With the release of 5.1.3, we’re in progress of adding support for Oculus’ 0.7 SDK which is coming soon. Unfortunately we had some regressions on the 0.6.0.1 runtime. For now it is recommended to use 5.1.2p2. Just pointing them out here, they will be fixed in the next possible patch release:
Issues with:
- Linear Lighting
- Render Scale
- Anti Aliasing (some hardware configurations)
When the fixes for these issues make it to a patch release we will post here.
Also note that these regressions will ship with the main 5.2 release since that is locked down. The first 5.2 patch release will contain fixes to these, so please avoid upgrading for now if your main workflow is VR.