I’d like to introduce you PSD 2 Unity Daikon Forge.
A super easy to use plugin that imports your PSD into Unity with positioned and depth arranged layers, in minutes.
Supports Unity 2D Sprite and Daikon Forge GUI Library.
Compatibility: - Adobe Photoshop CS2+ (including CC) - Daikon Forge GUI Library (tested on 1.0.15+) * Unity 4.2.1+, free or pro is needed - Unity?s 2D Sprite * Unity 4.3+, free or pro is needed - (NGUI is not supported now.)
I went through the tutorial step by step and I keep running into an issue with setting the structure file as psd2unity’s target in Unity. I have redone the tutorial 3 or 4 times and I keep running into this issue.
You can set the structure file as Psd2Unity’s target by right click the structure file in “Project” panel and select “Set as Psd2Unity’s Target”.
Or you can drag and drop the sturcture file from “Project” panel to Psd2Unity panel’s “Target > Structure file”.
In case you didn’t find the Psd2Unity panel, it’s under “Window” menu.
Let me know if you still can’t solve the problem. Screenshots will be helpful.
I’m experiencing similar setbacks as expressed in the previous question. I have gone through the process of using this awesome plug in, and my psd file is in unity. However I’m still not seeing the option " Set as Psd2Unity’s Target" in both the “project” panel or in the “Window” panel.
At the moment these are my Console allerts, if its helps clarify anything. I would love help to move forward! Thank you
It seems 2.x has changed how atlas and prefab works.
I haven’t got Daikon Forge GUI 2.x so I can’t do anything now.
Would you please send a copy to me so I can find a way to support it? auiworks@gmail.com
Is PSD 2 unity suport export 9patch slice form phothsohop ?
We have note after import structure and image folder in unity. it will arrange all object empty object has pivot at 0,0,0, why it not on center of the group