Hi All,
I am creating a game that is inspired by games such as Outrun, RoadRash & slipstream. I have started by creating a quick tool in unity which allows me to quickly generate tracks part, however, something just seems slightly off when testing the track. The track is generated on a 3D plane and all other objects will be 2D.
I have done some reading on:
http://www.extentofthejam.com/pseudo/
It would be great to hear some feedback.