Hey !
i am making a scroller game and would like to create an array that i can just drag and drop the coin prefabs into then i would like to instantiate random objects from that array . i can instantiate a single instance of the object using the code below .
public GameObject CoinPrefab;
// Update is called once per frame
void Update ()
{
Instantiate (CoinPrefab , new Vector3 (8,4,0),Quaternion.identity);
}