Public JSON.NET package

Can you guys please make a public JSON.NET package and use it in your packages.
Its a constant battle with this. Your Analytics for example directly includes a specific version instead of using a shared resource.

IDK why this still has not been resolved after so many years.

Not sure if it helps, but there’s this API Unity - Scripting API: JsonUtility which you can use for serializing/deserializing JSON.

This is about JSON.NET library conflicts. Not a API question.

Everyone has to ship a version just in case it doesn’t exist in your project instead of Unity just having a standard package for it.

It’s unlikely Analytics team is monitoring this section of the forum. Might worth asking here - Unity Services - Unity Discussions alternatively report a bug.