Hi! I have a script Consts, and I want it to display that in the Unity UI:
---------Constants.cs-----
Player's consts...
moveSpeed 5
rot Speed 6
Enemy's consts...
moveSpeed 4
rot Speed 6
----------------------------
I tried to put them in classes, then add to Consts, but it still visibly separates variables by scripts.
Is there a way to keep them all in 1 script, but somehow divide (for ex. with a sctruct)?