As the release of 3.5 is approaching we are encouraging everyone to download our 3.5 Web Plugin and test already published content on various browsers and operating systems.
To test the plugin follow these simple instructions:
Uninstall currently installed WebPlugin - Windows: Control Panel → Uninstall a Program - Mac: Library → Internet Plugins → Select Unity Plugin → Move to Trash → Empty Trash
Restart Browser and begin to test your chosen content
In the unlikely case you experience any problems please submit a bug report using the Unity bug reporting tool in Unity, Help → Report a bug → Please reply to this thread with the case number.
Trying to play: http://ayrik.com/games/hackslash/ (game in my sig), and the most left clicks are being recognized. Everything else including UI, scene streaming, physics, and asset bundles seem to be working fine.
Windows 7 64-bit
Chrome 16.0.912.77 m
Upon further testing, it seems that left-click works once, then appears to hold it down even though I’m not pressing it, until I right-click, which does the same thing.
Windows XP pro with 18.0.1025.11 beta-m Chrome works perfectly right click full screen is working tested on a Virtual Gallery setup to test average amount of model and textures;)
Chris, I tried to uninstall the test version but it still kept playing even after restarting the browser. So I downloaded the retail plugin from the site and installed over top of the test one. Anyway, the behavior of my game in version 3.4.2f3 of the plugin works flawlessly. Please note that this game was built using Unity 2.6.1…so it’s pretty old.
I don’t know how to file a proper bug report (mine always seem to be ignored), but if you let me know the correct way and place to report it I will do so.
To file a proper bug report follow these simple instructions:
Open Unity
Help → Report a Bug
Select the type of problem how often does it happen - include your primary email address
Fill in a description and reproduction steps, along with an example scene and screenshots/video
Hit send error report button
Wait for the email confirmation which will include the unique case ID, which will be a 6-digit number
Apologies if you haven’t had any replies to your previous bug reports, we are always processing the long list of reports we get in.
I did investigate the problem you reported myself and I managed to reproduce, so I submitted a bug report to our developer who is currently investigating the issue, I’ll provide you with an update once it’s fixed
Well, I don’t have a scene, and I can’t access that project or Unity 2.6 anymore…Sending an example is pretty much impossible. So should I do it that way still or not?
Awesome, sorry I can’t read! By the way, I noticed nobody is really testing this version for some reason. Maybe if the thread was called “Public testing of the Unity 3.5.0f4 WebPlayer” like the others it would get looked at more…?