I just made a WebGL project as part of the Unity Essentials class and need to publish it to complete the assignment, but the Publish menu is missing. Is there something I need to do to make it show up?
I have already built the project in the Build Settings.
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I solved it. You have to install the WebGL Publisher package using the Package Manager. The Unity tutorials do not include this.
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Window > Package Manager
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Search for WebGL Publisher
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Install the WebGL Publisher package.
The Publish menu will then show up in the upper menu.
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Thanks! It was covered in a tutorial i did, but i forgot that second step. I just made sure that through the hub, i had webGL support. Which is obviously not enough on its own, and the install through the package manager of the actual publisher is required for this technique.
Thanks for this! I was stuck until I read this.
Head scratcher - did the tutorial - went well - being human i missed the importance of this step so when i simply forgot or maybe it didnât sink in. thanks
Donât forget that you have to search for WebGL Publisher in âPackages: Unity Registryâ and not in âIn Projectâ, anyways tysm this helped a lot!!!
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I had this problem, and you know what? I uninstalled Unity not once, but twice before thoroughly searching for the solution online. 
The problem was that when I changed the Unity version, the âPublishâ section disappeared, and I thought, this is surely because I installed two editor versions at the same time. And then⌠I did the unforgivable thing.
thanks, you helped me five years later
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