Hi,
I’m developing a game template for the asset store called Polygonix.
It’s inspired by a classic arcade game with modern graphics and features.
At the moment it contains:
- Draw a Polygon on the screen
- The developer can easily set the line details (color, distance between points, thickness…)
- New Objects are easily implemented (each sprite + the enemy script)
- Destroy the objects inside the drawn polygon
- Explosion Particle Effects
- Simple Combo System
- X Points per object type * Combo multiplier