Published product is different from compiled product.

Hi,
I just published a project I was working on and noticed that in the published version, the camera is in a different spot, SetActiveRecursively doesn’t work so certain objects won’t appear or disappear and certain sounds won’t play. Why does the published product have a different outcome than the project that I compile?

Thank you,
Michael S. Lowe

What type of product are you building (Mac/Win standalone, webplayer, iPhone, etc)? Sometimes a problem can occur during the build process that will affect the product. You can click the Open Editor Log button in the console window just after a build to look at the build log. This will often shed some light on what went wrong with the build.