# Publishing in Android

**URL:** https://discussions.unity.com/t/publishing-in-android/496387
**Category:** Mobile
**Tags:** Scripting
**Created:** [January 31, 2013, 7:35pm UTC](https://discussions.unity.com/t/publishing-in-android/496387 "2013-01-31T19:35:11Z")
**Posts on this page:** 3
**Page:** 1

<div class="post-metadata">

### Author: ![alexandros356](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/alexandros356/32/497884_2.png) [@alexandros356](https://discussions.unity.com/u/alexandros356)
#### Post date: [January 31, 2013, 7:35pm UTC](https://discussions.unity.com/t/publishing-in-android/496387/1 "2013-01-31T19:35:11Z")

</div>

Hi, I have a problem… I want to upload my apk but the android market bring an error telling me that my application is in debug mode.  
So, I open the player settings and create a new keystore but when I want to change the Alias the only option I have is “Unsigned (debug)”

What am I doing wrong?

I have Unity free version 3.5.6 with Android and IOS license.

---

<div class="post-metadata">

### Author: ![KHopcraft](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/khopcraft/32/582170_2.png) [@KHopcraft](https://discussions.unity.com/u/KHopcraft)
#### Post date: [January 31, 2013, 8:12pm UTC](https://discussions.unity.com/t/publishing-in-android/496387/2 "2013-01-31T20:12:13Z")

</div>

Have to sign up with for a developer account with google android. Then sign your app.  
Here, have a thread link: [Android Signing](http://forum.unity3d.com/threads/62137-Android-Signing)

---

<div class="post-metadata">

### Author: ![alexandros356](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/alexandros356/32/497884_2.png) [@alexandros356](https://discussions.unity.com/u/alexandros356)
#### Post date: [January 31, 2013, 9:46pm UTC](https://discussions.unity.com/t/publishing-in-android/496387/3 "2013-01-31T21:46:59Z")

</div>

Thanks! It was very helpful!
