I’ve picked up the PUN plugin for my 3PS and have got started very well with the Unity “Merry Fragmas” tutorial.
I am trying to see how I can create and join random rooms with player defined options, which I think will be quite easy with JoinRandonRoom() with a CreateRoom() called on fail.
My problem is trying to create a 2-stage game lobby.
- A home screen which will show the players’ character, stock/inv/whatever and list of game options.
- Once server has been joined/created show a list of players and the map until the room is full (I want complete rooms to be a necessity) - then the game begins.
I’d like to attack this small bit at a time, so: having all players appear on the same scene is already proving me a spot of bother - do I simply set the client to load the level individually?