Hey,
I’ve set up a bunch of local servers on premise, and they all seem to be working fine. I can set the IP address in-app using my GUI, and then it connects and creates-joins a room.
In the PhotonServerSettings, I had forgotten to uncheck “Use Name Server” and I got that warning pop-up message every time I tried running my scene in the Editor as a result. So I went and unchecked it; after all, that’s what it says I should do in the field summary.
But now it throws an error and won’t connect: Failed parsing address: 192.168.1.XX, XX being whatever I set as the IP address in-app. Here is the complete error log. Does anyone have any idea what’s going on? I should stress that my local servers seem to be working fine when “Use Name Server” is checked (which shouldn’t actually happen, from what I gather).
Assistance would be greatly appreciated. Cheers!