Hello! I recently have been trying to switch from HDRP to URP (for performance concerns) and have been having some issues with my textures. I switched everything to the Standard shader, and then had it Upgrade to URP shaders. This went off without a hitch, and switched everything, but it was still purple. So I “Reimported All” and am still having the same issue. I’m hoping someone has some suggestions
Bump
Hi, looks like the project is using built-in rp (motion vectors should not appear in editor currently if using URP).
You can create an URP asset and set it in “Project Settings → Graphics” and “Project Settings → Quality”.
URP asset: “Right click” → “Create” → “Rendering” → “URP asset (with Universal Renderer)”.
1 Like
yep, thats work. thanks!