Here is just a little game i do for starting developing on unity, and i’m looking for a small feed back.
It’s a small puzzle game where you need to push a box trough a labyrinth and reach the next Blue Zone.
Think it’s actually pretty fun, Kept playing till level 9. Maybe if you dress it up nicely and work it out a bit more you could have something good here!
This is a really neat game! It’s simple and challenging in a way that makes you want to keep playing it. If you get far enough in the development and you’re looking for some music or sound fx, I’d be interested in contributing some stuff
I just won the game! Some of those levels were pretty difficult, just like a good puzzle game should be. I’d say you have knack for puzzle/level design.
Wow… this is so nice. This actually reminds me a lot of Kwirk. Do you know the gameboy game? Did you have it in mind when designing the game?
Keep the good work up!
i have given up on lvl 10 though, i found a color changing hint but i don’t understand it, for me there is no visible path that would allow me to push the block into the hole so i assume it is some kind of mindfuck with the switches, no time for checking that…
You introduce some nice mechanics over the course of the game. Reminds me a lot of the pillar puzzles in alundra. Maybe you con extend the mechanics by adding something like that… you would have to add a sprint button or those kind of puzzles would be to tiresome