Hey, I’m trying to make a game where you push boxes in order to solve puzzles, i use rigidbodies on the boxes and my character, and when i push the boxes (moving on to them) My character gets movement in other directions even after i stop pushing and it doesnt push smoothly, anyone knows a way to push smoothly? it is smooth when i have my character kinematic but that makes me run through walls and stuff so that’s no good solution
Maybe Use unity’s char controller for you player?