I have 1 cube which I want to make a child to an empty gameobject which is at a different position on my grid. As soon as I drag the cube onto the empty gameobject as a child the empty gameObject (now parent) jumps its grid position to that of the child’s
This only happens with an empty gameobject. If I drag the empty game object onto the cube as a child the parent does not lose its grid position. If I have more than 1 cube and drag them BOTH onto the empty game object then the parent empty game object also doesn’t lose its position.
What is the logic behind this?