Putting Game characters into Unity from Blender in T-Pose

I made some characters in Blender and put them into Unity in the T-Pose. Because Unity likes to have a T-Pose of your creation so it can find the bones.

My question is what do you need to do to put in somting like a cat or a car for instance, you can’t really make a T-Pose for those things.

The T-Pose setup is only used for humanoids. If it is not a humanoid you should use “generic” animation type and have a custom rig.

Thank you, it’s kind of obvious, sorry :slight_smile: