Hi,
I was wondering if i can compile Unity Analytics into a C# DLL to work with all the supported platforms.
Thanks
Hi,
I was wondering if i can compile Unity Analytics into a C# DLL to work with all the supported platforms.
Thanks
@erosales
unfortunately, even if you make it into a C# DLL, that won’t add support to additional platforms.
What platform are you targeting?
We’re working on extending support for additional platforms (including standalone and web) very soon.
Hi, we are trying to get it working on android and iphone but we want to make the analytics code “hidden” so it can not be removed
@erosales
We have some native plugin files in our package that needs to be in the exact path /Assets/Plugins/PLATFORM_NAME.
This is a Unity requirement when making platform specific native plugins, and those cannot be in a DLL.