Python and Unity

Hey! I know this is a pretty noob question.
Can i code physics on python for Unity without c# and other languages?

As of 2018 LTS, C# is the only supported scripting language for Unity. You may be able to use cpython or ironpython to create DLLs that your Unity project can reference as plugins, but that seems like an awful lot of work to put into going against Unity’s intended workflow.

You can use any language supported by the CLR (which is a lot of them). Would I? No As much as I love Python, in Unity C# is a better language in almost every regard.

Most language features of python are available in C# you can even use weak and dynamic types if thats what you want… not recommended.

@Kishotta, thx for your reply and other details! Its a sad new for me :frowning: