Pythonnet import slowly modules

Does anyone have experience with slow module imports in Python within Unity? If so, what strategies have you used to speed up the import process? This happens in release mode.

using System;
using Python.Runtime;

public class PythonIntegration : MonoBehaviour
{
    void Start()
    {
        PythonEngine.Initialize();


        using (Py.GIL()) 
        {
            
            dynamic custommodul = Py.Import("custommodul");// slow
            dynamic result = custommodul.some_function();
            Debug.Log("Result: " + result);
        }

        PythonEngine.Shutdown();
    }
}