[Q]how to read the binary files from assets folder

Hey, guys.
I want to read the binary files from assets folder. but I cant find any function can use.
Do you know how can I do that?
Very thankful.
-enmeii

For your own binary file types, you can use a TextAsset to store the data and then access it using the bytes property. Most asset file types are imported directly by Unity, so you can’t generally access the raw data from the Unity API.