hi there,
i am trying to make a kind of flight simulator with a quadrocopter but i am having some (in fact a lot) problems with the control…
i think that it should be easy, but i dont get it…
i want to have a float “power” that makes it go up (in local Y) and than rotate it, so that the power can be used to go forward OR to go up… (if it is going forward it should go down at the same time)
my first test went quite goot, but my copter ignored collisions. so i tried to make a rigidbody and apply velocities on it. but its a lot more complicated -.-
so in fact i need rotation around the X,Y,Z axis and local up down on the local Y (with gravity)
do you have some ideas?