Quadruped animations don't work? UnitySkeletonData does not conform to Codable. Component state network sync disabled

Surprised that quadruped animations do not seem to work?

CustomComponent of type UnitySkeletonData does not conform to Codable. Component state network sync disabled.

Hi @ina -

I’m afraid you’ll need to provide more information and/or context for this to be actionable. Your best bet is likely to file a bug (Unity Editor main menu > Help > Report a Bug), upload the project with extensive repro steps, and then drop the incident number back in this thread.

–Tim

Can you explain the known limitations with both skeleton and blendshape animations