Quantization of Translation and Rotation

Netcode Version 0.6:

I try to follow the documentation to modify the default values of translation and rotation of ghost prefabs:

  • Created a class which implements IGhostDefaultOverridesModifier
    code
public class NetcodeOverwrites : IGhostDefaultOverridesModifier
    {


        public void Modify(Dictionary<string, GhostComponentModifier> overrides)
        {
            var transOverwrite = new GhostComponentModifier
            {
                typeFullName = "Unity.Transforms.Translation",
                attribute = new GhostComponentAttribute{PrefabType = GhostPrefabType.All, OwnerPredictedSendType = GhostSendType.All, SendDataForChildEntity = false},
                fields = new[]
                {
                    new GhostFieldModifier
                    {
                        name = "Value",
                        attribute = new GhostFieldAttribute{Quantization = 10000, Smoothing=SmoothingAction.InterpolateAndExtrapolate}
                    }
                },
                entityIndex = 0
            };

overrides.Add(transOverwrite.typeFullName, transOverwrite);
               
            var rotOverwrite = new GhostComponentModifier
            {
                typeFullName = "Unity.Transforms.Rotation",
                attribute = new GhostComponentAttribute{PrefabType = GhostPrefabType.All, OwnerPredictedSendType = GhostSendType.All, SendDataForChildEntity = false},
                fields = new[]
                {
                    new GhostFieldModifier
                    {
                        name = "Value",
                        attribute = new GhostFieldAttribute{Quantization = 1000, Smoothing=SmoothingAction.InterpolateAndExtrapolate}
                    }
                },
                entityIndex = 0
            };
            overrides.Add(rotOverwrite.typeFullName, rotOverwrite);
           
        }

        public void ModifyAlwaysIncludedAssembly(HashSet<string> alwaysIncludedAssemblies)
        {
        }

        public void ModifyTypeRegistry(TypeRegistry typeRegistry, string netCodeGenAssemblyPath)
        {
        }
  • Created a .NetCodeGen assemply definition file:

filename: NetcodeOverwrites.NetCodeGen

7070323--840460--netcodegen.PNG
7070323--840463--folderexample.PNG

But I still have the same quantization values for translation and rotation.

What step am I missing? (In previous netcode version I managed to modify it, but not since 0.6)
7070323--840466--translationquantization.PNG

Seems like to me that the assembly name is wrong. The filename looks correct but the the name should be NetCodeOverwirtes.NetCodeGen. Instead, the inspector show something like NetcodeOvewrites.NetCode. Please verify that.
And of course, the class that implements the IGhostDefaultOverridesModifier must be in that assembly.