Quaternion.LookRotation?

Hey guys, Im trying to get a nice effect in the game to make it feel more smooth and frequent, watch this video http://www.youtube.com/watch?v=h07clnP4rLI&feature=related

How would I have the effect on the camera for it to rotate left and right while strafing, and also, go to 1:40 when he is aiming down sights, and the sights dont align when he aims and moves how would I have this effect (not just when aiming down sights but in general) Please I really need help! I did some research and all I could find was Quaternion.LookRotation and I am not a scripter :frowning: help is much appreciated

Thank you in advance

There didn’t appear to be any camera effects upon strafing. There was a tilt camera effect when he moved his mouse left or right (this is turning though, not strafing). Is that what you were referring to?

Yes it is :S I don’t know how to describe the effect, but I would really like it in my game :confused:

please, anyone? I think the script makes the gun and arms rotate slower than the camera, but I am unsure, and when he strafes left and right the camera slightly rotates in the direction he is strafing :open_mouth:

EDIT : I apologise, I commented on the wrong account ;D sorry if any confusion.

just a few lines of code :slight_smile: