I’ve updated Oculus Integration to version 25.0 and SteamVR to version 2.7.3 (sdk 1.14.15). Now everytime I use the [CameraRig] and OVRCameraRig prefabs, the controllers won’t show up, neither map the corresponding inputs. Also, I think there was a recent update for Quest 2.
Before all of that, controllers were working normally. At first, I thought it was an issue with my project, but since it also happens in a new clean one, I’m almost sure it has to be a plugin issue.