Hello Everyone,
I want to use full body tracking (IOBT) in Quest 3 with ReadyPlayerMe characters. But it has some weird problem with the back(As in the pictures). Can someone please help me solve this? I tried editing the avatar but was not helpful at all.
The settings I am using is setup the characters in the scene with Movement > setup character with Body tracking > Formant: Unity Humanoid.
then selecting Full body on “OVRBody” and “OVRUnityHumanoidSkeletonRetargeter” both.
the body tracking works perfectly but the back(of the character) of it is broken.