Quest 3 - Unknown compression method (file zip crc32 : 2f617461)

I’m getting the following error when building to Quest 3 using ‘Split Application Binary’ after updating to Unity 6.

‘Unknown compression method (file zip crc32 : 2f617461)’

Prior split application builds on Unity 2022.3.14f1 worked fine.

Has anyone else encountered this?

Thank you.

Edit:
Changing compression method in Android Build from LZ4 to Default succeeded.