Quest - Vulkan Subsampled Layout - Black Screen (2022.3.9f1)

We’re looking at upgrading a project from 2021.3.15f1 to 2022.3.9f1, and it seems like the setting for ‘Subsampled Layout (Vulkan)’ causes just a black screen render (see frame debugger screenshot). Has anything changed around this? Is this oculus plugin related, or unity, or URP?

Is oculus plugin on version 4.1.1?
Do you use the Oculus Integration asset? If so, update it as well
Are the other frame debugger passes similar or is a lot of stuff missing as well?