Question about 2.5D Platformer

Hey everyone. Bit of a noob question here.

I’m a student working in a group trying to make a 2D Platformer with 3d assets. I don’t have too much javascript knowledge myself. We initially started the game with a 3D platformer in mind, however, we’ve decided to switch to a 2D plane with 3d assets. I’ve looked at both the 2d and 3d platformer tutorials. Since we’d like to stay away from using physics (which is present in the 2d tutorial), would it be very difficult to modify the 3d tutorial for the controller and camera to behave as a 2d platformer? Any feedback and or suggestions on how to do this would be greatly appreciated!

Thanks!
Harold

The 2d controller doesn’t use physics very much if any at all. The crates that are in the example scene do though. So you should be able to use that controller without much issue and the camera controller is the same way.

Is there any reason you could use the 2d tutorial

Ok, I’ll give it a shot. Thanks very much, guys!