Hello,
I’m searching for a C#-Code-leading or Coding-inspiration.
I want to Create a Cube/Mesh on another Mesh, by clicking the mousebutton.
Is there an option to save the Mesh-Vertices (or structure) as a positioning-matrix or sth, so i can say “place a cube (or sth else) exactly on this mesh”, like adding a cube on the round side of a Cylinder or sth =))
your inputs are welcome, hope this thread isnt placed wrong =)
PS: I’m afraid my English is a bit rusty.