Is it really true that if character controller is not used,
then it is just a collider and affected by physics effect?
Not used means set if statement something and stop the move() or simplemove() sequence of controller.
Is it really true that if character controller is not used,
then it is just a collider and affected by physics effect?
Not used means set if statement something and stop the move() or simplemove() sequence of controller.
Is it true that what is just a collider? The CharacterController component itself? If so, yes, a CharacterController is just a Collider with additional behaviour.