Hello Everyone.
I am facing a issue that I have a error as below in android studio.
2019-11-25 11:36:25.898 7937-8157/com.example.smfu:Unity E/Unity: Could not produce class with ID 1108.
This could be caused by a class being stripped from the build even though it is needed. Try disabling 'Strip Engine Code' in Player Settings.
(Filename: Line: 1545)
2019-11-25 11:36:25.913 7937-8157/com.example.smfu:Unity E/Unity: Could not produce class with ID 2089858483.
This could be caused by a class being stripped from the build even though it is needed. Try disabling 'Strip Engine Code' in Player Settings.
before asking my question, I would like to introduce my environment.
- unity - 2019.3.10
- android studio - 3.4.2
- addressable - 1.3.3
- I exported my project as library that Android studio uses, and when I run my project from android studio, there are bunch of 1108 error comes out.
there are few answers for the id 1108, they answered that this error message may comes from animation preview clip, so I have to look at my assets carefully, such as empty animation clips or duplicated animation clip names. however i would like to know more specific rules for it. such as I can delete the animation preview clip in which folder, or I can add some namespaces in link.xml
also that 2089858482 number, I can’t see in the YAML Class ID pages, it comes after I added my custom subshader graphs.
also is there any update for this issue?
thank you.
Best.