When I am Trying to put a log of a variable made out of a constructor. The variable is shown as null. Why is that.
I’m sharing code to make you understand.
if (LastSelected.EmojiSprite == CurrentSelected.EmojiSprite)
{
//Debug.Log("Same Sprite");
//Debug.Log($"{LastSelected.Row} == {CurrentSelected.Row} && {Mathf.Abs(LastSelected.Col - CurrentSelected.Col)}");
if (LastSelected.Row == CurrentSelected.Row && Mathf.Abs(LastSelected.Col - CurrentSelected.Col) == 1)
{
HideObject(LastSelected, CurrentSelected);
}
else if (LastSelected.Col == CurrentSelected.Col && Mathf.Abs(LastSelected.Row - CurrentSelected.Row) == 1)
{
HideObject(LastSelected, CurrentSelected);
}
else if (LastSelected.Row == CurrentSelected.Row && Mathf.Abs(LastSelected.Col - CurrentSelected.Col) > 1)
{
for (int i = LastSelected.Col + 1; i < CurrentSelected.Col; i++)
{
// Debug.Log($"{LastSelected.row} , {i}");
ImageClick emoji = new ImageClick(LastSelected.Row, i, LastSelected.EmojiSprite);
**//Talking about this log below.**
**Debug.Log(emoji);**
Debug.Log(emoji.Row + "::" + emoji.Col + "::" + emoji.EmojiSprite.name);
if (HideObjects.Contains(emoji))
{
Debug.Log("Yes");
}
}
}
}