Question about designing a beginner game.

Hi guys, how are you?I have a very pertinent question about game production. My class at school is tasked with making a 2d game for the first time. We’re not experienced in programming or Unity, but we’re learning. My question is if it’s better to do all the drawings (scenery, character sprites, everything) to be done on a single image page, like this: I’m going to make a character, then I’ll create all the sprites separately, or together in a single image? The people who will do the drawing will use Krita, is it a good idea for them to do it there to export to Unity, or is it better for them to use Unity to do the drawings there? There are a lot of things I don’t know about how the engine works. If you can answer my question, I would appreciate it!!!

I use Krita with Unity. Export your images as .png files.

From a design perspective it can make sense to draw everything together in a mockup, and then split the layers into several exported PNGs for Unity.

Unity prefers image assets to be square and have power of two sizes, for instance 512x512, 1024x1024, etc.

It sounds like you have a whole lot to learn, so I’d say just get started. Download your tools, maybe check out a tutorial project. Expect some frustration while you learn.

Good luck!