I have a problem when trying to insert trees. When inserting trees there is no textures, see attached picture. For some reason, I don’t have this same problem when inserting bushes. Do you have any idea what could cause this problem?
Also, I have downloaded the additional terrain asset pack from Unity3D website. When I am inserting these additional trees (tree height set to max 200), they are much smaller that the other trees. See the terrain pack trees on the left hand side of bushes.
If you have any ideas what could be the reason for these problems, please let me know.
Actually I was able to solve this problem by my self. I just noticed that something had happened when installing the terrain asset back. I just reinstalled everything and now it works ok.
I am still having some problems when painting trees into terrain. This time I have purchased a Birch 3D model from the link below and now I am trying to paint the terrain with these trees. I have imported the Birch model as FBX. When painting the trees, trees are rotated 270 degrees but when dragging the same model from project window, the Birch is just fine, see the picture.
Do you have any idea what is causing this problem or how it can be fixed?
I think problem is in local coordinate of the trees. Tree up axis is Z becouse it was made in 3D max. But Unity need Y be up axis.
Can you please sent me max file of the tree I will try to change local coordinates and reexport it.
2 days ago my disk was corrupted so I lost work for 2 weeks and this trees too. I am trying to restore data but still without secces. Tried to download it from Torbosqeed but its takes too much time.
Has anybody else had similar problems when painting trees into terrain. I was able to try panting the same tree with different local coordinates but it didn’t solve the problem. Still, the trees lie sideways when painting them with terrain editor.
Could there be some problem/bug with terrain editor?
If there is a problem with the tree, does anybody have any idea why the tree (birch) is aligned ok when inserted manually (dragged from project window) but when painted in terrain editor the same tree is aligned sideways? This maybe could help to solve the problem with the tree.
In the picture below I have done exactly the same for ScotsPineTypeA and there is no problem with alignment.