If I bake my scene, what am I supposed to do with the lights?
I have one directional light in my scene, and I bake the realtime shadows. All good.
But then am I supposed to remove the light that was used to bake? If I do remove the light, then the baking/shadows disappear.
What is the correct workflow for this? I’ve looked at a few tutorials and they are either out dated or don’t go into this part.
Thanks