Hi All,
I am new about unity sorry,
I need help, I am trying to develop mobile fps game and I have 5 level, so my question is, if my user finished and save game, choose a menu any level for play, how can I load player object and other needed game object programmatically? can you give me a sample please?
thanks.
User Resources for loading assets to any scene. For example, put your player in Resources folder as prefab and in game load it with Instantiate(Resources.Load(“prefab_name”));
Resources folder needs to be in Assets folder.