So it’s clear that to use Unity Pro one needs a license per person using Unity, which is a fair business model.
That being said, would I need to purchase one Android or iPhone license per person using Unity Pro, even though the project would probably only be compiled from one instance anyway? In my case it would be one programmer and one artist.
Also, just to be sure, would I be required to purchase two Unity Pro licenses if my artist was not actually using Unity, but creating assets and models in other programs and sending them to me?