Question about Render to Texture...

I have two cameras, one is the Scene stuff ,the other is the GUI stuff. Is it pssible to render the Combo, ie… What the viewer sees, to an object, say a plane or a sprite.

Also, is the image degraded when compared to the original game screen?

Thanks,
b.

When you render to the texture it’ll look at the same as it would on-screen except I think you don’t get MSAA/FSAA antialiasing because the buffer doesn’t contain the extra storage space needed for the extra samples. Other than that the quality should be the same.