Question about scene window

I’ve been working with Unity 3 free version for maybe about a week now. Over all I am really liking it. I have one problem that keeps plaguing me so I’m looking for any advice. The scene window in the editor really messes with me. I’m used to Torque where I could zoom anywhere change my cameras from 3rd person to first person to view my scene etc…

I have read the getting started Unity GUI tutorial, watched some video tutorials, but I keep getting frustrated with the way it works. It looks like, to me and I may be wrong just not figuring it out yet, that my view seems to always be locked to an object and when I want to just move my view across the terrain, for example, I wind up rotating around the terrain or moving it up and down, but never being able to just move my view straight across. I’m currently using the perspective view which gives me a top down so to speak.

Does anyone have any tricks, tips, hints, etc… On how I can make life easier for me with the scene window and movement?

Thanks in advance.

Just use WASD movement in the editor view?
Press right mouse button and move freely with WASD, use SHIFT to accelerate the movement

What you likely were using is a modeller alike approach with orbiting around target object (and alt + mouse move etc)

You are never 1st or 3rd person view though in editor view, just the editor camera. Torque has it cause Torque is an FPS engine primarily and secondary and anything else at best tertiary (camera is bound to actor and has deep code roots that make it hard to use it flexible and target object unbound)

Dreamora thanks. I knew it had to be just me not figuring it out yet. You would be amazed after 6 years how accustomed I had grown to the Torque camera being attached to the player. I’ll give what you said a shot. It sounds like exactly what I am needing.