Hey guys:
https://developer3.oculus.com/documentation/publish/latest/concepts/publish-mobile-app-signing/
According to that, the two types seem independent.
My question is: Can i use the Android Application Signing method for a Gear VR application without releasing it on the store? I plan to make a private application, with several hundred users, but do not want to place it on the store. Is this type of deployment possible?
Thanks!