Do you think there is a particular shader they used on RAD Soldiers to make the game look cartoony, or is it just the models and normal textures? I mean, it doesn’t look cell shaded, like say, Legend of Zelda: Wind Waker, it looks more like a Pixar movie, or Torchlight 2, or Team Fortress 2.
What other games do you know of that have this look usig Unity 3D?
I would definitely say that it’s a combination of texturing and shader. In the game I am making, the textures look completely different depending on the shader used, and if a texture with a realistic coloring to it is applied the toon shader, it looks nothing similar.
Exactly why I love Unity, there’s always something new, I can’t believe I hadn’t seen that.
Still though, I’d love if I could find a project that had something like one of the levels in Frisbee Forever, that would make me so happy, because on it, I don’t think they use that shader.
I’m the lead programmer on RAD Soldiers, and sorry for the late reply! I’m afraid to say that there’s no fancy shader going on there; it’s just the style of art that makes it look cartoony. Off the top of my head, the only thing that shader does is handle the team colours, I’m afraid.