Question about the RAD Soldiers look

Hey guys,

Do you think there is a particular shader they used on RAD Soldiers to make the game look cartoony, or is it just the models and normal textures? I mean, it doesn’t look cell shaded, like say, Legend of Zelda: Wind Waker, it looks more like a Pixar movie, or Torchlight 2, or Team Fortress 2.

What other games do you know of that have this look usig Unity 3D?

And how can I achieve this? :slight_smile:

Thanks!

PS: Here’s the link to RAD Soldiers https://itunes.apple.com/us/app/rad-soldiers/id511273608?mt=8

Found another couple of games that look similar (cartoony), Frisbee Forever, and Subway Surfers.

Both of them use the pro version of Unity, is this a must for this look?

Thanks.

I would definitely say that it’s a combination of texturing and shader. In the game I am making, the textures look completely different depending on the shader used, and if a texture with a realistic coloring to it is applied the toon shader, it looks nothing similar.

Have you tried using Unity’s basic Toon Shader?

There’s a basic toon shader? :o

Exactly why I love Unity, there’s always something new, I can’t believe I hadn’t seen that.

Still though, I’d love if I could find a project that had something like one of the levels in Frisbee Forever, that would make me so happy, because on it, I don’t think they use that shader.

Hi there,

I’m the lead programmer on RAD Soldiers, and sorry for the late reply! I’m afraid to say that there’s no fancy shader going on there; it’s just the style of art that makes it look cartoony. Off the top of my head, the only thing that shader does is handle the team colours, I’m afraid.

Thank you very much for your reply. That’s quite awesome, the game looks incredible. Great work.