Question about UI Renderer order

Hi,

I need to change some functions from NGUI to new UI, before, I have a 3d mesh need to show upon the UI, I just put my mesh to the UI pos with UI layer, I can direct use orthographic camera for mesh rendering and it is enough for the case.
In new UI, I didn’t find a way to control the depth for rendering order, so I can not not simply put a camera for that mesh, in the mean time, is the RawImage through rendertexture the only solution?

you can control the depth of the canvas in Screen Space - Camera mode. You’d then just need to have your mesh in front. If you mean you need to layer UI above and below the mesh then you’d either need 2 canvases or the RawImage through renderTexture.

Great! it works.