Question about Unity Workflow

Hello,

I have a question about the workflow, and it might be that I’m missing something really obvious, but anyway here goes:

If I update my character mesh in maya, the changes show up in the project folder mesh, but not in anything already placed in the the scene. So I’ve been deleting meshes in the scene and replacing them with the new/modified one, but that means I need to place them all over again, re-attach scripts, etc. Am I missing something?

Thank you for all your help, this is a great resource!

Use prefabs, then everything will auto-update.

–Eric

but aren’t character meshes automatically imported as prefabs? they look like prefabs, anyhow.

you have to set up the prefabs yourself. see create asset.

They’re not automatically prefabs; the icons are different.

–Eric

Ok, thanks. I must be making the prefab wrong, somehow.