I was wondering what makes a unity project compatible with webplayer.
The webplayer obviously can’t play a game like this: RPG project
I’m sorry if this answer is ovbious, but I couldn’t find anything on the unity website
I was wondering what makes a unity project compatible with webplayer.
The webplayer obviously can’t play a game like this: RPG project
I’m sorry if this answer is ovbious, but I couldn’t find anything on the unity website
There actually isn’t any real reason why the web-player can’t run something like that- however there are numerous reasons why you wouldn’t want to. As far as engine features go, the web-player is actually pretty fully functional- however, in practicality, you wouldn’t want to have to download humungous file (anything > 20 mB really) to run a game in the web-player, and because of the limited window size in the web-player you can’t do things which rely on high-resolution screens (technically there is a fullscreen mode, but it’s a bit trickier to set up than the one in the standalone player).
So, actually I think the webplayer could actually run that video you linked us to, but I don’t think you would design such a thing with a view to implementing it on that platform.