Hi, complete new in Unity, and trying to figure out how to get a very big 4K 360 video, to view with OVR, like in movieplayer liveviewrift.
Got the inverted sphere and everything, but how to attach a movie texture? It seems it wants to re-encode it by default, but my video is 10 minutes 4K video, and the codec is just fine as is, I dont want to recode. (it’s mp4)
It looks like Unity uses the Apple QuickTime video player and the video needs to be in a format for that player. But I have noticed that Unity will often change the format of files depending on your target platform.
There is also a web cam texture Unity - Scripting API: WebCamTexture
But I’m guessing this will only link directly to a web cam and may not allow a video feed to me manually sent to it.